Third iteration of capture setup
Upgraded to a much larger lightbox. Removed some of the extras, ie, lines and black backdrop, because they were making image processing harder. Ordered a better tripod and other tools. Created a custom adjustable stand with supplies from the hardware store. Borrowed a better camera from a friend.
Created my own script in Designer to create the normal map, removing color information but still using designers displacement conversion.
You can see the new setup here, and an example of the texture passes generated from this round.
color
displacement
bump
normal
opacity
roughness
translucency